Eero SaarinenHow to create a sci-fi roomBy using prefabs made from different elementsOct 19, 2022Oct 19, 2022
Eero SaarinenThe Boss part 3Spawning the boss wave, victory screen and the help menuSep 20, 2022Sep 20, 2022
Eero SaarinenThe Boss part 2The Lasers, the homing missiles and the beam weaponsSep 19, 2022Sep 19, 2022
Eero SaarinenThe Boss part 1The movement, the shields, the damage and the deathSep 18, 2022Sep 18, 2022
Eero SaarinenHow to balance the spawningIntroducing a variation of roulette wheel selectionSep 16, 2022Sep 16, 2022
Eero SaarinenMaking the game incrementally harderBy introducing a wave systemSep 15, 2022Sep 15, 2022